CLASS BALANCE

Phoenix Knight

Guardian Aura:

- Toggle Skill.
- For you and your party members: HP / MP +1500, P./ M. Def. +10%, Speed +10, Debuff Resistance +10%, MP Consumption -15%.
- Only one aura can be active at a time.

Aggression Aura:

- Range 400, number of targets from 9 to 15.
- Can be switched for automatic use.

Provoke Aura:

- Toggle Skill.
- 1 lvl. Causes monsters to attack the character within a 600 radius.
- 2 lvl. Speed +20, makes monsters attack you within 800 radius.
- 3 lvl. Speed +20, PVE defence +5%, makes monsters attack you within 1000 radius.

Sanctuary:

- Increased range 200 → 500.
- Can be switched for automatic use.

Chain Strike:

- Cooldown time in PvE 1 second.

Chain Strike: Shock

- Cooldown time in PvE 1 second.

Additionally:

- PvP/PvE Damage Increased by 25/35%, PvP/PvE Defense by 25/25%

Hellknight

Avenger's Aura: - Toggle Skill.
- For you and your party members, P./ M. Atk. +10%, P./ M. Skill Cooldown -5%.
- Only one aura can be active at any time.
Aggression Aura: - Range 400, number of targets from 9 to 15.
- Can be switched for automatic use.
Provoke Aura: - Toggle Skill.
- 1 lvl. Causes monsters to attack the character within a 600 radius.
- 2 lvl. Speed +20, makes monsters attack you within 800 radius.
- 3 lvl. Speed +20, PVE defence +5%, makes monsters attack you within 1000 radius.
Chain Strike: - Cooldown time in PvE 1 second.
Chain Strike: Shock - Cooldown time in PvE 1 second.
Additionally:

- PvP/PvE Damage Increased by 25/35%, PvP/PvE Defense by 25/25%

Eva's Templar
Guardian Aura: - Toggle Skill.
- For you and your party members: HP / MP +1500, P./ M. Def. +10%, Speed +10, Debuff Resistance +10%, MP Consumption -15%.
- Only one aura can be active at any time.
Agression Aura: - Range 400, number of targets from 9 to 15.
- Can be switched for automatic use.
Provoke Aura: - Toggle Skill.
- 1 lvl. Causes monsters to attack the character within a 600 radius.
- 2 lvl. Speed +20, makes monsters attack you within 800 radius.
- 3 lvl. Speed +20, PVE defence +5%, makes monsters attack you within 1000 radius.
Chain Strike: - Cooldown time in PvE 1 second.
Chain Strike: Shock - Cooldown time in PvE 1 second.
Additionally: - PvP/PvE Damage Increased by 25/35%, PvP/PvE Defense by 25/25%

Shillien Templar
Avenger's Aura:
- Toggle Skill.
- For you and your party members, P./ M. Atk. +10%, P./ M. Skill Cooldown -5%.
- Only one aura can be active at any time.
Agression Aura: - Range 400, number of targets from 9 to 15.
- Can be switched for automatic use.
Provoke Aura: - Toggle Skill.
- 1 lvl. Causes monsters to attack the character within a 600 radius.
- 2 lvl. Speed +20, makes monsters attack you within 800 radius.
- 3 lvl. Speed +20, PVE defence +5%, makes monsters attack you within 1000 radius.
Chain Strike: - Cooldown time in PvE 1 second.
Chain Strike: Shock - Cooldown time in PvE 1 second.
Additionally: - PvP/PvE Damage Increased by 25/35%, PvP/PvE Defense by 25/25%

Elemental Master
Automatic pet re-summon: - If MP/HP < 10%
Bless the Queen: - Buff transfered from summon to character. (Requires 16 Magic Tablets for learning) 
Queen's Gift: - Buff transfered from summon to character. (Requires 16 Magic Tablets for learning)
Bless Seraphim: - Buff transfered from summon to character. (Requires 16 Magic Tablets for learning)
Gift of the Seraphim: - Buff transfered from summon to character. (Requires 16 Magic Tablets for learning)
Tidal Wave: - Max amount of targets from 3 to 6.
Additionally: - PvP damage increased by 10%.

Arcana Lord
Automatic pet re-summon: - If MP/HP < 10%
Bless the Queen: - Buff transfered from summon to character. (Requires 16 Magic Tablets for learning) 
Queen's Gift: - Buff transfered from summon to character. (Requires 16 Magic Tablets for learning)
Additionally: - PvP damage increased by 10%.

Spectral Master
Shillien's Stigma: - Added to skill learning.
Summon Nightshade: - Increased base HP.
- Added more levels for learning.
Additionally: - PvP damage increased by 10%.

Archmage
Prominance: - Casting time 3 sec.
Rain of Fire: - Skills Cooldown reduced to 4 sec.
Relic: - New ability (from Mystic Muse update)
Flaming Skin: - New ability (from Mystic Muse update). Skill cooldown 15 sec.
Repel: - New ability (from Mystic Muse update)
Magic Circle: - New ability (from Mystic Muse update)
Flame Explosion: Relic: - New ability (from Mystic Muse update). Additional attack chance 50%
Mystic Mastery: - New ability (from Mystic Muse update)
Magical Charge: - Added for learning.
Wizard's Armor Mastery: - Lv. 13
- P. Def + 1200.
- Мax. HP. + 5000.

Storm Screamer
Hurricane: - Casting time 3 sec.
Tempest: - Skills Cooldown reduced to 4 sec.
Mystic Mastery: - New ability (from Mystic Muse update)
Repel: - New ability (from Mystic Muse update)
Wind Skin: - New ability (from Mystic Muse update). Skill cooldown 15 sec.
Relic: - New ability (from Mystic Muse update)
Thunder Explosion: Relic: - New ability (from Mystic Muse update). Additional attack chance 50%
Magical Charge: - Added for learning.
Magic Circle: - New ability (from Mystic Muse update)
Wizard's Armor Mastery: - Lv. 13
- P. Def + 1200.
- Мax. HP. + 5000.

Soultaker
Death Spike: - Casting time 3 sec.
Relic: - New ability (from Mystic Muse update)
Void Explosion: Relic: - New ability (from Mystic Muse update). Additional attack chance 50%
Dark Burst: - Skills Cooldown reduced to 4 sec.
Automatic pet re-summon
- If MP/HP < 10%
Magic Circle: - New ability (from Mystic Muse update)
Magical Charge: - Added for learning.
Wizard's Armor Mastery: - Lv. 13
- P. Def + 1200.
- Мax. HP. + 5000.
Summon Reanimated Man: - Increased base HP.
- Add more levels for learning.

Mystic Muse
Hydro Blast: - Casting time 3 sec.
Water Explosion: Relic: - Additional attack chance 50%
Aqua Splash: - Skills Cooldown reduced to 4 sec.
Magical Charge: - Added for learning.
Wizard's Armor Mastery: - Lv. 13
- P. Def + 1200.
- Мax. HP. + 5000.

Dominator
Steel Essence: - Maximum HP absorb is capped to 3000.
Bloody Strike: - Now has 70% chance of making additional hit.
Additionally: - Damage in PvP Increased by 10%

Doomcryer
Steel Essence: - Maximum HP absorb is capped to 3000.
Bloody Strike: - Now has 70% chance of making additional hit.
Additionally: - Damage in PvP Increased by 10%

Doombringer
Collect Light Souls: - Cooldown time 300 sec.
Collect Shadow Souls: - Cooldown time 300 sec.
Rush Impact: - HP doesn't decrease on Rush Impact use during Disability debuff.
Additionally: - Damage in PvP Increased by 10%

Soul Hound
Lightning Tornado: - Chance in PvE/PvP 100%.
Collect Light Souls: - Cooldown time 300 sec.
Collect Shadow Souls: - Cooldown time 300 sec.
Additionally: - Damage in PvP Decreased by 10%.

Trickster
Twin Shot:
- Cooldown time 1,5 sec.
Multishot: - Cooldown time 4 sec.
Collect Light Souls: - Cooldown time 300 sec.
Collect Shadow Souls: - Cooldown time 300 sec.
Legendary Archery: - P. Atk. + 15%
- P.Skill Crit. Damage +10%

Adventurer
Shadow Step: - Cooldown time in PvE 1 sec.
Shadow Step: Attack: - Cooldown time in PvE 1 sec.
Ultimate Evasion: - Cooldown time 300 sec.
Exciting Adventure: - Cooldown time 300 sec.
Additionally: - Damage in PvP/PvE Increased by 10%
Blow Damage: - Increased by 10% for PvP/PvE.

Spectral Dancer
Rush: - Added for skill learning.
Rush: - Cooldown time in PvE 1 sec.
Break: - Cooldown time in PvE 10 sec. / PvP 30 sec.
Additionally: - Damage in PvP/PvE Increased by 30%

Sword Muse
Rush: - Added for skill learning.
Rush: - Cooldown time in PvE 1 sec.
Additionally: - Damage in PvP/PvE Increased by 30%

Duelist
Rush: - Cooldown time in PvE 1 sec.
Additionally: - Damage in PvP/PvE Increased by 30%

Dreadnought
Rush: - Cooldown time in PvE 1 sec.
Provoke: - Can be switched for automatic use
- Cooldown time 8 sec.
- Skill radius - 800.
Great Sweep: - Cooldown time 15 sec.
Additionally: - Damage in PvP Increased by 30%

Fortune Seeker
Rush: - Cooldown time in PvE 1 sec.
Provoke: - Can be switched for automatic use
- Cooldown time 8 sec.
- Skill radius - 800.
Additionally: - Damage in PvP Increased by 30%

Maestro
Rush: - Cooldown time in PvE 1 sec.
Provoke: - Can be switched for automatic use
- Cooldown time 8 sec.
- Skill radius - 800.
Additionally: - Damage in PvP Increased by 30%

Wind Rider
Shadow Step: - Cooldown time in PvE 1 sec.
Shadow Step: Attack: - Cooldown time in PvE 1 sec.
Ultimate Evasion: - Cooldown time 300 sec.
Wind Riding: - Cooldown time 300 sec.
Additionally: - Damage in PvP/PvE Increased by 10%.
Blow Damage: - Increased by 10% for PvP/PvE.

Ghost Hunter
Shadow Step: - Cooldown time in PvE 1 sec.
Shadow Step: Attack: - Cooldown time in PvE 1 sec.
Ultimate Evasion: - Cooldown time 300 sec.
Ghost Walking: - Cooldown time 300 sec.
Additionally: - Damage in PvP/PvE Increased by 10%.
Blow Damage: - Increased by 10% for PvP/PvE.

Sagittarius
Triple Shot: - Cooldown time 2 sec.
Ultimate Evasion: - Cooldown time 300 sec.
Legendary Archery: - P. Аtk. 15%
- P. Skill Crit. Damage 10%

Moonlight Sentinel
Triple Shot: - Cooldown time 2 sec.
Ultimate Evasion: - Cooldown time 300 sec.
Legendary Archery: - P. Аtk. 15%
- P. Skill Crit. Damage 10%

Ghost Sentinel
Triple SHot: - Cooldown time 2 sec.
Ultimate Evasion: - Cooldown time 300 sec.
Legendary Archery: - P. Аtk. 15%
- P. Skill Crit. Damage 10%

Titan
Rush: - Cooldown time in PvE 1 sec.
Titanic Sweep: - Cooldown time 3 sec.
Over the Body: - Cooldown time 300 sec.
Additionally: - Damage in PvP/PvE Decreased by 10%

Assassin
Agile Movements: - P. Atk. +5%
- P. Skill power +10%
Additionally: - Damage in PvP/PvE Decreased by 10%

Grand Khavatari
Rush: - Cooldown time in PvE 1 sec.
Burning Assault: - Cooldown time 2 sec.
Armor Break: - Cooldown time 15 sec.
Additionally: - Damage in PvP Increased by 10%

Storm Blaster
Dual Blow: - Cooldown time 1.2 sec.
Triple Blow: - Cooldown time 1.2 sec.
Dragon Strike: - Significantly increased Damage.
Additionally:
- Damage in PvP Increased by 10%.

Vanguard Rider
Provoke: - Added to skill learning.
Giant's Stomp: - Cooldown time 30 sec.
Threatening Swing: - Cooldown time 2 sec.
Additionally: - Damage in PvP Increased by 25%

Death Knight
Hellfire: - Removed chance to critically strike.
Fist of Fury: - Cooldown time 5 sec.
Deadly Pull: - Cooldown time 5 sec.
- Cooldown time in PvE 1 sec.

Eva's Saint
Sea Burst: - Has 50% chance of making additional hit.
Curse of Eva:
- Added to skill learning.
Summon Tree of Life: - Added to skill learning.
Eva's Serenade: - With the learning of the level, the cooldown time of the skill decreases.
Additionally: - Damage in PvP/PvE Increased by 30%, PvP/PvE defence increased by 10%
Prophecy of Water: - Lv. 2
- P. Def. +20% / M. Def. +20%;
- Debuff Resistance + 30%;
- Anomaly Resistance + 30%;
- Маx. HP. + 20%
Requiem: - Cooldown time 10 sec.
- Provokes surrounding enemies in range of 800.
- Added to skill learning.
- Can be switched for automatic use.
Ressurection: - Restores 100% EXP.

Cardinal
Shining Wave: - Has 50% chance of making additional hit.
Additionally: - Damage in PvP/PvE Increased by 30%, PvP/PvE defence increased by 10%
Ressurection: - Restores 100% EXP.
Requiem: - Cooldown time 10 sec.
- Provokes surrounding enemies in range of 800.
- Can be switched for automatic use.

Hierophant
Fatal Crush: - Critical chance increased.
Additionally: - Damage in PvP/PvE Increased by 10% / Damage in PvP Decreased by 10% for P. skills.
Ressurection: - Restores 100% EXP.

Shilien Saint
Dark Wave: - Has 50% chance of making additional hit.
Additionally: - Damage in PvP/PvE Increased by 10%, PvP/PvE defence Increased by 10%
Shilien's Stigma: - Skill changes «resistance to any weapon» replaced to «resistance to melee weapons».
- Melee weapon resistance significantly reduced.
Ressurection:
- Restores 100% EXP.